We propose a novel framework for simulating ink as a particle-laden flow using particle flow maps. Our method addresses the limitations of existing flow-map techniques, which struggle with dissipative forces like viscosity and drag, thereby extending the application scope from solving the Euler equations to solving the Navier-Stokes equations with accurate viscosity and laden-particle treatment. Our key contribution lies in a coupling mechanism for two particle systems, coupling physical sediment particles and virtual flow-map particles on a background grid by solving a Poisson system. We implemented a novel path integral formula to incorporate viscosity and drag forces into the particle flow map process. Our approach enables state-of-the-art simulation of various particle-laden flow phenomena, exemplified by the bulging and breakup of suspension drop tails, torus formation, torus disintegration, and the coalescence of sedimenting drops. In particular, our method delivered high-fidelity ink diffusion simulations by accurately capturing vortex bulbs, viscous tails, fractal branching, and hierarchical structures.
@inproceedings{li2024particle,
title = {Particle-Laden Fluid on Flow Maps},
author = {Li, Zhiqi and Chen, Duowen and Lin, Candong and Liu, Jinyuan and Zhu, Bo}
journal={ACM Transactions on Graphics (TOG)},
volume={43},
number={6},
pages={1--20},
year={2024},
publisher={ACM New York, NY, USA}
}